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Software humax 5400z software. DirectX 12 introduces the next version of Direct3D, the 3D graphics API at the heart of DirectX. This version of Direct3D is faster and more efficient than any previous version. Direct3D 12 enables richer scenes, more objects, more complex effects, and full utilization of modern GPU hardware. Directx 14 free download - DirectX Happy Uninstall, Microsoft DirectX Redistributable (June 2010), Microsoft DirectX Drivers (Windows 95), and many more programs. These components are designed to work without requiring any content from the legacy DirectX SDK. For details, see Where is the DirectX SDK? Directory Layout. Inc DirectXMath Files (in the DirectX C namespace) DirectXMath.h - Core library; DirectXPackedVector.h - Load/Store functions and types for working with various compressed GPU formats.
Directx 14 Offline Installer
- The Microsoft DirectX® End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2.7, XInput 1.3, XACT, and/or Managed DirectX 1.1. Note that this package does not modify the DirectX Runtime installed on.
- Directx 14 free download - DirectX Happy Uninstall, Microsoft DirectX Redistributable (June 2010), Microsoft DirectX Drivers (Windows 95), and many more programs.
This content focuses on using DirectX in a Win32 application. For information on using DirectX in a UWP application, see the Windows 10 game development guide (UWP).
In this section
Topic | Description |
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Getting Started with DirectX graphics | Microsoft DirectX graphics provides a set of APIs that you can use to create games and other high-performance multimedia apps. DirectX graphics includes support for high-performance 2-D and 3-D graphics. |
Programming DirectX with COM | The Microsoft Component Object Model (COM) is an object-oriented programming model used by several technologies, including the bulk of the DirectX API surface. |
Direct2D | Direct2D is a hardware-accelerated, immediate-mode, 2-D graphics API that provides high performance and high-quality rendering for 2-D geometry, bitmaps, and text. |
Direct3D | Direct3D enables you to create 3-D graphics for games and scientific apps. |
DXCore | DXCore is an adapter enumeration API for graphics and compute devices, so some of its facilities overlap with those of DXGI. |
DirectWrite | DirectWrite supports high-quality text rendering, resolution-independent outline fonts, and full Unicode text and layouts. |
DirectXMath | DirectXMath provides an optimal and portable interface for arithmetic and linear algebra operations on single-precision floating-point vectors (2D, 3D, and 4D) or matrices (3×3 and 4×4). |
windowsnumerics.h APIs | The windowsnumerics.h header file defines C++ vector and matrix types in the Windows.Foundation.Numerics namespace. |
Classic DirectX Graphics | Microsoft DirectX graphics technologies that are currently minimally used. We do not recommend using these classic DirectX graphics technologies for new apps. |
Tools for DirectX Graphics | Describes tools for DirectX Graphics. |
DirectX Graphics Articles | Contains technical articles for DirectX Graphics. |
XAudio2 APIs | Provides a signal processing and mixing foundation for games. XAudio2 replaces DirectSound. |
XInput game controller APIs | Describes how to use the XInput API to interact with the Xbox 360 Controller when it is connected to a Windows computer. XInput replaces DirectInput. |